I used illustrator to create a load of stories featuring my recent work, and work I want to show off. It varies from print design, web design, packaging and artwork. The stories also feature competition entires, I am going to continue showing my work this way to be consistent and plan to show more of my work in this manner. I also included videos in the stories of app run throughs.
Wednesday, 17 April 2019
Instagram - 6c2, 6d2
Before
After
My Instagram had a lot of old work, I want to rebrand myself when I finish uni and only show off completed work that I am satisfied, as well as lifestyle photographs, photography, interior and works in progress. I thought the best route to do this would be through stories for the time being, I can save them as highlights and hide them when I don't want them there, for example if I give someone my @ who is a web designer, I can show primarily that type of work.
Friday, 5 April 2019
Design your own job - 6b2, 6c2
Independent brand envisioner - A studio that creates a new business identity from start to finish including but not inclusive of:
- logo
- signage
- collateral
- web design
- interior design
- employee uniforms
- music used
- adverts
Tuesday, 26 March 2019
Neal Fletcher - 6d2, 6a2
Neal Fletcher is a freelance front and back end developer, designer and founder of independent type foundry Cliff Type. Currently based in Liverpool, UK.
Education
- BA First Class Honours: Graphic Design UCLan, 2008 – 2012
Experience
- Freelance Designer & Developer March 2016 – Present
- SB Studio (Designer & Lead Developer) October 2012 – February 2016
- Thomas Matthews (Freelance) April 2012
- Mind Design (Freelance) January 2012
- Mind Design (Intern) July – August 2011
- Ziggurat Brands (Intern) May – July 2011
- Peter & Paul (Freelance) April 2011
- Because Studio (Intern) March – April 2011
- Cultivate Creative (Intern) February – March 2011
- SB Studio (Intern) August – December 2010
- Uniform (Intern) June – July 2010
Workshops
- Type Design Workshop January 2012
- University of Applied Sciences Düsseldorf, Germany
Featured, Print
- Chanced Arm 2016
- PAGE Magazine, Germany 2016
- Boxed & Labelled Two (Gestalten) 2011
- Package 03 (Choi) 2011
- BEAM (Victionary) 2011
- Grafik Issue 192 2011
- Wallpaper* Issue 142 2010
- Eight:48 Issue 3 2010
- Featured, Web
FormFiftyFive
- Grafik
- Collate
- It’s Nice That
- Site Inspire
- The Gallery
- Creative Review
- They Made This
- People of Print
- AIGA
- Wallpaper Graduate Directory 2011
After leaving Liverpool’s SB Studio as lead developer in 2016, Neal Fletcher packed his bags and headed straight for an Italian farmhouse with “intermittent 3G”. Over the next year, he was able to launch a freelance career building websites for UK-based clients, completing over 40 in that time. Now back home and working from a space in Liverpool’s Georgian Quarter, he tells us how his collaborative process with agencies rolls out – sending up to 82 emails in a day – and how he’s planning to expand his own digital practice, Cliff Studio.
Day-to-Day
How would you describe what you do?
I work on a freelance basis with design studios and branding agencies to provide front- and back-end development for client projects. Clients span arts, culture, luxury retail and hospitality sectors, and have previously included the Martin Parr Foundation, Polpo restaurants, David Hockney, design consultancy Ekkist and Susan Foster jewellery.
My day-to-day work includes constant communication with agencies – the most emails sent in a day currently stands at 82! This includes providing creative input and support on the web design process, managing freelancers, not enough coding (!) and a lot of the dry admin that comes with running your own business.
What does a typical working day look like and where does it happen?
Last summer, I took on a small office space in Liverpool’s Georgian Quarter to get a better work/life balance. After leaving my full-time job, my partner and I moved to Italy for a year where we did housesitting. Essentially we looked after someone’s second home and lived there rent-free in return, so I was able to establish my freelance career out there, working remotely.
We were living in a five-bedroom farmhouse on top of a hill with no internet connection and very little signal. I have no idea how I launched a business making websites with intermittent 3G (not even 4G!) but there you go. I think I built over 40 websites in that first year from a bedroom-turned-office with terracotta tile flooring and the shutters constantly closed to keep the 40-degree heat out.
“I once built a website on a long drive between Puglia and northern Italy.”
How collaborative is your role?
Working on a freelance basis with designers means it’s an intrinsically collaborative process. A lot of clients come to me because of my background in design, so they want my input throughout the process. I reckon it’s the attention to detail and appreciation of design elements, such as grid systems and pixel-perfect type setting, that helps me win more jobs over more traditional developers.
What are the most and least enjoyable aspects of your job?
The least enjoyable stuff is all admin-related – chasing overdue invoices, etc. But it’s worth it for the good bits – I love having ownership over my work and shouting about it, being in the lucky position of being able to pick and choose the projects I want to work on, and working with such talented designers at incredible studios around the world.
I also don’t take for granted the ability to work remotely. I join my partner on her work trips and can literally work on the road – I built a website on a long drive between Puglia and northern Italy once. Obviously I wasn’t driving!
What’s been the most exciting project of the last twelve months?
I really enjoyed working with the guys at Forty Eight Point One on the Polpo restaurant website this year. It was a challenging build, integrating unusual page transitions and a live booking system, but the site design was on point and the end product looks great.
What skills would you say are essential to your job?
Patience, attention to detail, perfectionism, multitasking, a understanding of the design process, open communication. Then of course the hard skills of coding languages and technical knowledge. I taught myself those things – I studied graphic design, worked as a junior designer for a year, and spent my evenings learning code. My role then transitioned from designer to developer quite organically, as more digital projects were put my way.
What do you like about working in Liverpool?
Mostly that I’ve always loved the city. There’s a friendly, laid-back vibe, great places to eat and drink, and beautiful architecture. Scousers always go the extra mile to help each other out, and it’s a really affordable place to live and work, and only two hours from London on the train. My office is within walking distance of home, and in a really nice part of town.
Are you currently working on any personal projects?
I’ve always loved type design, and have collaborated on several commercial typefaces on a freelance basis. I’ve been working on my own typefaces for almost three years now, with a view to opening my own type foundry, but it’s always taken a back seat. It could be a nice little side hustle if it’s a success.
What tools do you use most for your work?
Full Adobe suite (InDesign, Illustrator, Photoshop, XD); Coda; Sketch; Apple Mail for emails, a combination of Basecamp, Slack and Invision for project management. Then Dropbox for storage and collaboration.
My to-do lists have recently moved from pen and paper to Todoist, which I’m finding easier and it breaks down my lists into days and weeks, so my schedule is now split between iCal and Todoist. Skype and FaceTime for client calls.
How I Got Here
What did you want to be growing up?
All through primary school I wanted to be an archeologist. Ambitions as a games tester, architect and illustrator made an appearance a bit later on. I guess it’s careful, detailed work that has always appealed.
How do you think your upbringing influenced your choice of career?
It didn’t at all. I come from a family of tradesmen in an industrial town in northern England, where going to art school was a bit of an alien concept. Having said that, I’ve grown up around music – my parents have a huge collection and have always taken me to gigs, and I always loved the design of album covers. That’s what inspired me to do art and then graphic design at uni, I think!
How useful have your studies been in your career?
The graphic design course at Preston was a great lesson in design thinking. We did a lot of ideas-based projects – I thought it was a really good, hefty course. The placement year was really useful, and definitely led to my full time job, which at that time was as a junior designer, after graduating. I know there are other routes into graphic design now, but this one worked for me and I wouldn’t change anything
What were your first steps after graduating?
I had a portfolio site while I was at uni, and was building a profile on networks like Cargo Collective and Behance. I got on Wallpaper’s Graduate Directory for a packaging project, and a typeface I created with a website got a lot of press. I think those things really helped my profile. I then emailed lots and lots of studios after graduating until I landed my first job at the studio I actually interned at during my placement year.
Was there an early project that particularly helped your development?
In terms of helping my development as a freelance developer, having my work featured on sites like Site Inspire is by far the most fruitful.
Aside from that, I’ve just spent years and years building a network of people that support and help one another with anything from sending over a font to recommending freelancers. I don’t think I would have quit my job without those contacts, many of whom gave me work in my first few months. So it’s not so much luck as groundwork.
What’s been your biggest challenge along the way?
I’ve learnt a lot of things, and most of them the hard way. Keeping communication open is key – I try to make sure I’m never chased, and always send that email first if I’m running behind.
The hardest thing I’ve learnt is that the jobs that are favours are impossible to manage. I’ve lost friendships and clients over low or no-budget jobs because I can’t prioritise them over paid work. Then I’m not being paid, they are left waiting – it’s lose-lose. It’s sad, as I always want to help people out, but I can’t take on projects like that anymore. I prefer skill swaps – it’s a much more productive and two-way process.
Not being paid on time is always a massive source of stress as well, especially in the beginning. I moan about this a lot on Twitter, but to be fair most of my clients are absolutely brilliant with this stuff and settle up quickly. I’ve learnt that a lot of it is my own fault. I now know the importance of deposits, payment plans, contracts and having everything in writing!
Thinking Ahead
What would you like to do next?
I’m currently transitioning from working as a freelancer to becoming a digital studio under a different name. I’ve named it after my late Grandad, Cliff. I hope to employ someone this year; I’m after a developer with a design background, and maybe a project manager.
Could you do this job forever?
Yes! Perhaps not as hands-on in terms of client comms, but I still love coding and always get excited about a new project. Every week brings a different project, so it never gets boring.
Words of Wisdom
What advice would you give to an emerging creative wanting to become a developer?
Work hard on building a profile and getting press. This is so easily done on Twitter, and there are great website-building tools if you can’t code. Just get your work out there and don’t be afraid to self-promote.
I didn't receive a response from Neal, but I plan to reach out to him again once I have started learning how to code.
Tuesday, 12 March 2019
LinkedIn - 6c2
In order to be aware of other creatives in the industry, as well as possible job opportunities I decided to create a LinkedIn account and will start to post my work regularly. I have connected with tutors and all my peers both on my course and on other courses to ensure I stay in contact with them in the future, you never know when they could need your help or want to collaborate.
Thursday, 7 March 2019
Superhi - 6b2
SuperHi is an online school and worldwide community of creative people learning to code, together. The world of coding can be an incredibly confusing one. It’s a minefield of symbols and terminology with what feels like an infinite pool of knowledge you’re expected to learn, however, SuperHi explains this intimidating world in manageable online courses.
SuperHi’s students are international and come from a variety of creative industries. The course provides them with the opportunity to take advantage of, and understand, the inner-workings of code and see how this creative medium can help bring their ideas to life. As well as providing their service in 37 countries, SuperHi endeavour to create opportunities for all backgrounds and stop women in tech being asked “you’re a developer??”
Having completed the SuperHi course, what would you say was the biggest reward?
Their Slack group was a big unexpected winner for me. Being able to get get 1-on-1 help from SuperHi instructors has been incredibly valuable. After completing the course I’m at the point where I can now say to my clients “Yes – I can design, and code!” which is very empowering.
The fact that this course has an online community and the facilities to get 1-1 for me is a winner, if I am struggling it would be perfect to be able to simply log into their 'Slack' and get help. They offer long courses and short courses, the long ones run over 8 weeks and start every Monday, whilst the shorter ones are self-paced.
I presumed that the foundation would be my starting point, as I have no previous experience in coding, I could then go onto the Wordpress intermediate course and possibly do a few of the short courses along the way. On the website there is a chat that pops up at the side asking if you have any questions so I thought I would get their opinion on what courses I should do for what I want to achieve, as well as ask about student discount.
I spoke to Rik, the ceo of Superhi and he was really helpful with advising me what course would be suitable and also chatty and even offered to help me get in touch with agencies in Liverpool. I imagine this would be the sense of help/ community and friendliness you get in Slack - as you are really joining a community that supports their students rather than other courses and you are just a number to them. Having looked on Superhi's social feeds they often share their students work, which shows the standard that can be made whilst also reassuring that they are supportive.
They also have their own editor that you learn to code on that hosts everything in one place, is beginner friendly and made with creatives in mind. Although the long courses are 8 weeks, you get lifetime access and can go at your own pace, there is also lifetime access to Slack. Lastly they offer a book - learn to code now.
What’s in the book?
We cover everything a creative person would need to know when learning to code with HTML, CSS + Javascript – the building blocks of web design.
- What are all the different programming languages?
- How to pick the right code language for the right job
- Five common mistakes when learning to code
- How to make a website
- Recapping front-end web development
- But how do you write code?
- Wait? The internet and the web are different?
- So why not just build an app?
- Let’s talk about HTML
- Images + file types
- White space + indentation
- Connecting HTML + CSS
- Typography using CSS
- Search engine friendliness + meta tags
- Styling with color
- Backgrounds
- Blurry backgrounds and retina screens
- CSS parallax effects
- Background gradients
- Hover states + transitions
- Classes in HTML and CSS
- The box model — borders, paddings and margins
- Rounded corners with border radius
- Photoshop-style filters
- Multi-column layouts with floats
- Transparency with opacity and rgba colors
- Drop shadows
- Mobile-friendly designs with media queries
- CSS displays — inline, block and inline-block
- Positioning — fixed, absolute and relative
- Cursors and mouse pointers
- Transforms: rotations, scaling and skews
- Vertical alignment
- Head tags
- Flexbox – complex layouts made easy
- CSS animations with keyframes
- Using steps to animate images
- Forms and inputs
- Audio, video and media
- Video backgrounds
- Web fonts using @font-face
- Starting with Javascript
- For loops
- Functions
- Adding your scripts to your pages
- How to work with jQuery and why?
- Javascript events
- jQuery animations
- Fade and transitions with CSS and jQuery
- Timers, intervals and delays
- Javascript parallax
- Progress bar scroll
- Ajax — get and send data after page load
- What is JSON?
- Animation using Javascript
- Mouse + touch movements
- Make your own light box
- jQuery plug-ins
- Fixing your own code
- Integration with back-end code and 3rd party services like Squarespace, WordPress and Tumblr
A lot of the things listed above are mentioned in the job descriptions I was looking at. My plan is to buy the foundation course after my final submissions, see how I get on with it and possibly buy the Wordpress one whilst I'm still a student to get the discount and do that after the 8 weeks of foundation. I will complete these courses whilst still working on my portfolio and trying to improve my drawing and photography.
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